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Online.

Clue window

Page
Published on Thursday, August 14, 1997 by Gideon Ariel

Clue window

The clue window contains the clue editor.

Clue editor

The clue editor allows you to define / modify a clue.

A clue can be defined / modified by changing the following settings:

General

The General panel defines the most important settings of a clue.

Variable Description
Parameter
Parameter Requirements Description
Displacement 1 point Displacement of a single point
Position 1 point Position of a single point
Velocity 1 point Speed of a single point
Acceleration 1 point Acceleration of a single point
Projection angle 1 point Projection angle of a single point
Distance 1 segment, or
2 points
Distance between two points.
Angle 2 segments, or
4 points, or
1 segment and 2 points, or
1 segment and a reference vector, or
2 points and a reference vector
Angle between two segments.
Angular velocity 2 segments, or
4 points, or
1 segment and 2 points, or
1 segment and a reference vector, or
2 points and a reference vector
Angular velocity between two segments.
Angular acceleration 2 segments, or
4 points, or
1 segment and 2 points, or
1 segment and a reference vector, or
2 points and a reference vector
Angular acceleration between two segments.
Component
Component Description
X Value on X-axis
Y Value on Y-axis
Z Value on Z-axis
All Combined value in 3 dimensions
Points 1 - 4 points
Segments 1 or 2 segments
Reference vectors Reference vector and an optional look at vector

Segments

The Segments panel allows you to change the definition of the segment(s).

When you select a parameter that requires two or more points (distance, angle, angular velocity, or angular acceleration), the segment panel becomes active.

  1. Select a segment: the start point and end point of the segment are the two points defining the segment;
  2. Select the two points manually. A segment can be defined between any two points.

Reference vectors

The Reference vectors panel allows you to define reference vectors (rather than a second segment). Angular parameters (angle, angular velocity, and angular acceleration) can be defined in two possible ways:

  1. The angle between a segment (through two points) and another segment (also through two points), or
  2. The angle between a segment (through two points) and a reference vector.

The following two vectors can be edited using a vector editor:

Hint Description
Lookat vector The vector used to "look at" the angle. This is only applicable in 2 dimensions.
Reference vector The reference vector used rather than a second segment.

Hints

The Hints panel allow you to determine how a clue is visualized in a chart, renderer, or view editor.

Hint Description
Shadow Enables/disables a shadow on the floor. Used in the view editor.
Projection Enables/disables projection lines to the floor. Used in the view editor.
Color Color of a line or chart. Used in chart, renderer, and view editor.
Segment Segment width in pixels. Used in view editor.
Trace Trace width in pixels. Used in chart and view editor.
Transparency Transparency/opacity of line or chart. Used in chart and view editor.

See also

Clue editorChange definition of a clue
EditorsEditors used by database and wizard windows
Event editorChange definition of an event
Image editorEdit images
Strobe image editorCreate and edit strobe images from video files
Vector editorEdit a 3-dimensional vector
View editorChange definition of a view

Reference: /wizard/manual/gui/formclue.html
Downloads - more...

Downloads.

Clue window

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